This tweeterview was between:

Tweeter: @agent_x
interviewing
Tweetee: @shermcohen
Cartoons, classic comics & other fun stuff
Date: Oct 28, 09
Time: 16:00
Category: Art / Design
More about this Interview.
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The tweeterview as recorded:

Q1:
"Today I am tweeterviewing @shermcohen - Cartoonist, Storyboard Artist & Character designer. He has worked on "
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SpongeBob Squarepants, Phineas & Ferb, My Gym Partner is a monkey & The mighty B, to name but a few. Thanks for joining ..
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..me Sherm.

Nice to be here!

Q2:
"Can you let everyone know how many years have you been working in animation for now?"

I got started in animation in 1994, and I was already thirty years old at the time...

So I got a pretty late start -- I had been trying to make it as a comic book artist for a few years but not making any real mo..

Not making any real money. I was making indy comics, and I was fortunate enought to get spotted by Ren and Stimpy director Bill..

Bill Wray. He liked my comics and asked me if I ever thought about going into storyboarding! The rest is history ^_^

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So, would you agree that it is never too late to learn a new skill or try something different?

Absolutely! I had never learned to use Photoshop until 2002! Now I can't imagine working without it. And Illustrator and ArtRag..

Q3:
"You started out as a comic book artist. Can you pinpoint when you decided that cartooning was going to be the career for.."
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.. you?

It happened in stages. I was always drawing comics as long as I can remember...comics based on cereal characters like Freakies...

I didn't want to go to college to get an art degree...I just wanted to make comics. Then I found out about the Joe Kubert School

I attended Joe Kubert school from 1983-1985. When I finished there I tried to get a job as a storyboard artist, ...

but I was so inexperienced that they didnt think much of my portfolio. Unfortunately I got discouraged and gave up temporarily ..

..from 1985-1988. In 1988 I created a bunch of comic book pages and went to the San Diego con looking for work...

I got my first gig there drawing California Raisins comic books!

I continued making comics for small publishers and self-published stuff until I met Bill Wray in 94

Since I've been in animation , I have still been able to make comics for Nickelodeon magazine. Until it shut down this month

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Ok - so far I have already learned that you should not give up, and it is never too late to learn something new. Great a..
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..dvice!

It's a drag that some people will tell young artists that cartooning is an "unrealistic" career choice.

Q4:
"There is so much I could ask you about, so I wanted to focus a bit on Character design first."
Q5:
"Especially as you have a book out at the moment titled "Cartooning: Character Design""
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Where do you get most of your inspiration for character designs from? (that question is from @AndyCarolan)

I was very flattered to write and draw that book...I have done character design as part of my general experience drawing ---

---comics and animation, but I never considered myself to be a character designer, per se.

I created that book as a general guide to cartooning and drawing , but when it was done, ---

---the publisher thought it should be called "Character Design." When I look back at the material, I have to agree that the tit..

..le is appropriate. It's really all the basic principles I've been taught by various mantors over the years.

Q6:
"Where do you get most of your inspiration for character designs from? (that question is from @AndyCarolan)"

I enjoy old-time cartooning like Krazy Kat and Popeye, and I am a big fan of Robert Crumb. --

I am especially influenced by the simplicity of the classic Hanna Barbera characters.

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I love they style of Hanna Barbera characters.
Q7:
"Do you have a particular approach you take, when designing a character?"

I always start with the personality I'm tring to prject and then build up from there ---

For the SpongeBob movie, I created the design for Princess Mindy...she's smart and pure of heart, so---

---so I gave her glasses and freckles and a little heart on her shirt!

Another charater I worked on qwas Sandy the Squirrel. I didn't design her from the start, but I started drawing her uniform wit..

---with an acorn patch instead of the season one design of just three dots.

I try to feel out who the character IS and doodle freely to exoplore where that will go.

One of the MOST important things when designing characters is to try at least three completely different approaches. ---

---Dont just stop at the first attempt! Keep pushhing at it until you get something that is not only good, but something that s..

---something that surprises you!

Q8:
"When presenting a new character design, how many versions does the studio normally expect to be able to choose from?"

Unfortunately, most designers will just turn in one design, and wait to get feedback on that until they move any further...

I have to beg the designers to give at least three...for the reasons I just mentioned. There is no studio standard...

the number of design roughs required is usually up to the director.

Q9:
"Briefly, what is your creative process, from sketch to final art? Start with a warm up doodle, and then....?"

After a page of doodles, I will circle the ones I like the most. Then I may mix and match some features between the different ..

..versions... THEN I like to scan the pencil roughs and tweak the sizes and shapes in Photoshop. Then I will submit roughs for ..

..approval. When I clean up a drawing, I always try to keep the originl spontenaiety of the line. That's what's nice about inki..

..inking digitally...you can be freer with the inking because you know you can always hit UNDO

After the cleanup is done, there will often be many small rounds of adjustments. But it's important to know when to stop fiddli..

It's important to know when to stop fiddling with it!

Q10:
"Is illustrator your preferred program for inking digitally? Any others you really like?"

For inking, it's Illustrator all the way. My friend Bob Flynn does great work in Flash, but I've never learned to use that one.

I have a whole series of videos showing my inking process with Illustrator at my Cartoonsnap blog. www.cartoonsnap.com

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I find flash too hard, personally.

The Flash interface is not very artist friendly. To me, anyway.

Q11:
"In your opinion, should people be learning "traditional" cartooning skills before entering cartooning/comics?"

I would imaging that you'd always want to know how to draw traditionally because what do you do if your power goes out? ^_^

I don't think any cartoonist needs to learn how to use a crowquill pen or a sable brush. Markers and brush pens work great.

But using a sable brush to ink comics taught me a lot about using Illustrator's freehand brush tool

BTW, those inking tutes are at http://bit.ly/11iLBV

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A good foundation can only help you improve I feel. But Crowquill pen is a more "traditional" than I was thinking. :)
Q12:
"What is one drawing tip that you would always give to anybody drawing comics/cartoons?"

Don't be afraid to copy...but don't stop at the surface! Learn to discover and recreate the actual construction of a figure or ..

..character. It's like reverse engineering a master cartoonist

John K has lots of great things to say on his blog about studying construction. That's how I learned when I started on Ren and ..

..Stimpy. When I started there, they just wanted me to spend the first few weeks of employment ---

---studying the way the characters were drawn. I filled up countless stack of paper getting to know those characters and princi..

...characters and principles.

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*If you are watching at home, check out the John K Blog http://johnkstuff.blogspot.com/ while you still can*
Q13:
"Just briefly, on Storyboards - "
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What elements must a storyboard have to make the end product a success?

My favorite topic!

Number one with a bullet is that the STORY must be the main thing in every panel and every drawing...

Too often, an artist will lose track of the overall story and focus too much on the particular panel at hand...

...that will result in good drawings that fail to tell the story. Storyboards are all about communication, not pretty drawings.

If a storyboard clearly tells the story and evokes the emotion and interest of the audience, then pretty drawings will ADD to t..

..the effect

For good communication, the scenes should be drawn with clear staging and easy-to-see silhouettes.

A basic understanding of perspective is a must, but only because it helps the viewer to underastand what you've drawn.

Clear communication is KEY. Everything else is gravy

Q14:
"I imagine there was a pretty steep learning curve, going from cartooning for your local paper, "
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to learning animation & understanding storyboarding?

It was HUGE. I felt like a total moron for the first six months.

I was lucky to have some fellow artists that were patient enough to explain the ropes.

I will never forget those guys and gals. Now I try to do the same for others when I get the chance.

Q15:
"You were the lead storyboard director on the SpongeBob Squarepants movie."
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Was there a fundamental difference working on a full length movie, compared to a shorter TV episode?
Q16:
"@iusebiro has asked how "not pretty" you let storyboards get? (He is guilty of scrawly, indecipherable boards)"

Well, the drawings have to "read" very clearly, but they do not have to look like finished artwork.

One trick we use is to draw the first panle in a scene very clearly and with all the details of clothing etc...

But in subsequent panels, you can draw much loose because the details have already been established in the first panel.

I will try to post some examples of this difference on my blog soon.

A clear stick-figure drawing is better than a fully-rendered drawing that you can't understand.

Q17:
"@MonkeyBoy191 would like to know what you suggest the top 3 things a 3D character animator"
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should show in their showreel - other than acting, performance and lip sync?

It's best for me to clearly admit my lack of knowledge in this area. I have experience storyboarding for 3-D, but not in the an..

but not in 3D animation or reels.

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Any advice on what to try to have in a showreel, in general, then?

For the kind of work I do, we deal with still images mostly. Storyboards must be clear aand understandable.

The artists should demonstrate the ability to draw different kinds of characters in many different situations.

One of my first challenges I was given was to draw a character doing something simple like opening a door....

Everyone likes to draw big Tex Avery style poses, but the more naturalistic poses - even for cartoony characters- are important

Q18:
"You seem to be a fan of what is now called "classic" or "vintage" comics."
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Do you have an all-time favourite?

Big Time. Roy Crame is my all-time favorite

Roy Crane's work is not very well known now (he worked from the 1920's thru the fifties), but he sort of created the adventure ..

..strip in the 30's. Superman was based on his Capt Easy character. Roy Crane's drawings are cartoony and realistic at the same..

.. time. His work can be found in reprint volumes of his "Wash Tubbs and Cat Easy" series

Later he did another comic strip called Buz Sawyer. My favorite years of Cranes art are the Wash Tubbs comic from the 1930's

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For the viewers - more info on Roy Crane is here : http://bit.ly/3By6FK
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For the viewers - more info on Roy Crane is here : http://bit.ly/3By6FK
Q19:
"Ok - time for the final four really really tough questions......"

I'm ready

Q20:
"Who would win in a fight - Patrick Star or Jake Spidermonkey?"

Patrick would sit on Jake until he cried "Uncle."

Q21:
"If you could wake up tomorrow as a Hanna Barbera cartoon character - who would it be?"

Mr Jinks for sure. He's like the coolest of the cats. An he's got a swell bowtie.

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I would be Atom Ant, for sure.
Q22:
"What would the title of your autobiography be?"

Hmmm...

It would be called, "I gotta be a cartoonist 'Cause I can't do anything else!"

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That answer kind of ruins my last question........
Q23:
"What profession would you choose if you were forced to do something different?"

Well, I DO enjoy teaching...I've had a lot of opportunities to share what I've learned, and it's pretty fulfilling to help out ..

..a struggling cartoonist the same way guys like Bill Wray and Bob Camp did for me.

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Personally, I do like that you are giving back where you can. I am sure it is appreciated by many.
Q24:
"Thanks for your time Sherm. Hopefully we can do another Tweeterview in the future."

It was fun! I am very happy when I meet new people and kindred cartooning spirits! Viva la cartoonista! Thanks for having me as..

.. your guest ^_^

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For everyone out there Twitter - you can follow him at @shermcohen
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Also, be sure to check out Sherm's blog - http://cartoonsnap.blogspot.com/

..and if you have follow up question for next time, just send them to me on Twitter!